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Work has started again. We are back looking forward to see the first weapons in-game. I like to welcome Duke on the team. He will create some of the weapon models and allready did a great job.
If you would like to help burning down babylon, just contact me. We looking for weapon skinner, coder and people who can bring a model in game. |  |
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Well, all people who had joined the team wasn't reliably, and don't even reply on emails. DrecK can make tons of character images with nice girls or whatevah, but aslong we do not have a character modeler he won't continue on his beautiful work.
I bought a new machine and im ready to start weapon modeling again and i will do right now.
We have many open positions, if u are interessted joining the team please contact me over moddb (don't use the forum its inactive cuz of member lag).
Especially we looking for weapon skinner and people who can bring a weapon model in game. |
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| The work is going slow. Here is a new concept image of a female character.
B0Bski has joined our team, his position is in the sound department. His job is to create various sounds and maybe a theme track.
We wish you a merry x-mas :) |
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I made a little wallpaper of a concept image. You can
download in the media section. There are two different styles available.
I also made a RSS-Feed from the homepage news database. You may recieve it with any RSS Reader.
Everyone at the team is working hard on new stuff.
Stay tuned... |  |
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| Here are some shop logos from our 2D artist RUFKE.
Im working on the city structure, shop names and more gameplay informations. The weaponlist is 100% completed.
Some good news, DaBuButt joined our team. He will be the lead-coder. Besides that peter will help as additional coder. Stay tuned for the next big concept update. |
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Finally, Valve has released the Half-Life 2 SDK and the Source Software Development Kit.
We are looking for coder, modeler and texture artists!
For additional info check this forum topic.
If you are interessted joining the team, please join the forums, or contact us via moddb.
Stay tuned for a media update within the next weeks. |  |
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